![]() ![]() I'm not entirely sure on the physics behind this one - there's not anything to propel the arrow forward beyond you letting go of your hand. It's a bit intimidating watching a man whip out an arrow only to flick it like it's a bit of crumpled up paper on the desk at school. You just get a funny animation in place of your bow. Luckily, it doesn't break anything - it's not like your horse zipping into the sky to be with the Nine Divines. It doesn't know what to do so it lets you have a bit of both: weapons are gone, attacks are not. Simply put, the game gets a bit muddled, landing between the holstered and weapon drawn states. Best to use LIGHT armor enchanted with reduction of restoration spells and spam the living daylights out of your best healing spell, and try to stand in a corner while you take a beating.and work up that light armor skill + restoration skill in the process.hey, you could even go as far as your block skill if your feeling "adventurous".As seen in the video, it's still flagged as archery - you can use your bonus perks like zooming in and slowing down time. ![]() ![]() Give a bandit that has arrows one of any arrow you want a heavy supply of, and then set him off. If you haven't noticed, you occasionally find arrows in your inventory if you get shot through with some. I would suggest trying the guards method, and even go as far as "taking an arrow to the knee" in the wilds. Elven arrows are a waste of time to "dupe" as they're near impossible to find on the ground. I have a bountiful supply of ebony arrows at only level 12, and an extensive supply of dwarf, orc, and glass. However, with everyone's statement about deadric arrows being shot from guards in cities or your housecarl are actually true. From what everyone has stated, the dawngaurd expansion gives you that ability. ![]()
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